AI Insights · Timothy · July 2024
Top 5 Miner Games on iOS in Finland: Q2 2024 Performance
In Q2 2024, Finland's top 5 miner games on iOS showed varied performance trends in revenue, downloads, and active users, with notable fluctuations across the board.
In Q2 2024, the top 5 miner games on the iOS platform in Finland demonstrated diverse performance trends. Here's a closer look at how each game fared in terms of revenue, downloads, and weekly active users.
Gold and Goblins: Idle Games saw a fluctuating revenue trend, starting at approximately $306 in early April and peaking at $405 mid-month. The game experienced a slight dip towards the end of June, closing at $222. Download numbers were sporadic, with a significant spike to 95 in mid-April but generally hovering between 10 and 92 throughout the quarter. Weekly active users showed a steady increase, beginning at 360 and reaching a high of 464 in mid-June before settling at 391 by the end of the quarter.
Diggy's Adventure: Pipe Games had a varied revenue stream, starting at $281 in early April, dipping to $119 the following week, and then fluctuating between $126 and $278. Despite the revenue instability, the game did not record any downloads throughout the quarter. Active users remained relatively stable, starting at 40 in early April and ending at 29 in late June.
Idle Miner Tycoon: Money Games experienced more consistent growth. Revenue began at $106 in early April, peaking at $332 in mid-May, and closing the quarter at $163. Downloads showed a steady increase, starting at 153 and peaking at 318 in early June. The game maintained a robust active user base, beginning at 4.4K and reaching a high of 6K in early June before stabilizing at around 5.2K by the end of the quarter.
Pocket Mine 3 - Dig & Collect had modest revenue figures, with notable fluctuations. The game started at $33 in early April, dropped to $9 in mid-April, and saw a rise to $76 in mid-June before ending the quarter at $59. However, there were no recorded downloads or active user data for this game during the quarter.
TAP! DIG! MY MUSEUM! showed minimal revenue activity, with occasional spikes. Starting from $0 in early April, the game saw a peak of $78 in mid-June but ended the quarter with just $6. Similar to Pocket Mine 3, this game recorded no downloads or active user data throughout the quarter.
The data for these top miner games in Finland's iOS market for Q2 2024 reveals varied trends in revenue, downloads, and active users. For more detailed insights, visit Sensor Tower.